Performance notes (future)#

This page is a placeholder for performance baselines and profiling workflows.

Topics to capture

  • Large-scene baselines (atom counts, shape counts, trajectory length).

  • Memory and WebGL limits to watch for.

  • Profiling workflows:

    • Python-side preprocessing

    • TypeScript runtime profiling in devtools

    • Mol* state tree growth and cleanup

  • Regression checks for docs-lite exports.